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We Are Interviewing Indie Developer’s

Hi,   As some of you may know, we are creating a YouTube Series called "Behind Closed Doors" which documents the struggles of the indie scene. Well, we're also creating another series called " Indie Talk ", we are interviewing other dev's and getting their...

Ludum Dare 39

Hey all, Evan here. Today I want to give you some insight on the way we here at Blindfold Studios tackled Ludum Dare a few days ago. Now let me get something out of the way first. Game jams are hard and not only in the sense that you have just a couple of days to make a full (or not so full anyway) game. There are lots of things that can go wrong in the process and throw you off track. In addition, you need to plan way ahead in order to be as prepared as you can be when the theme of the jam is decided upon through the voting process.

Behind Closed Door (YouTube Series)

Hi, We are creating a YouTube series that aims to document the trials and tribulations that go into making games. We focus on what goes on here at BlindFold Studios and want to show the Behind The Scenes of Indie Game Development. The first episode has been released...

Pixel Art Style Update

Hi,   In the last blog post, we talked about our new game, code name "Breakpoint" and showed you the Pixel Art for our main character. Well in the spirit of Indie Game Development, that's changed. We have updated our art style due to complications with our...

Our First Game

Hi, It's been a while since we've put out a Blog post, but we have some exciting updates. If you remember, back to our first blog post we were talking about a program called Legends Of Learning. Well, that's come and gone, we are now finished that and have moved onto...

Game Ideas & Updates

Hi, We have been pretty quite on the blog front, apologies for that. (If you want to stay up to date, go follow us on twitter, @BlindFoldStudio ). But as every other person in this industry, “We’ve been busy”. We aren’t complaining, it’s great, it’s why we’re in this...

Ph.D. in field of Materials Science & Engineering. Motivated by the love of video games and creative thoughts of game concepts, he devoted to making games by learning programming, animation, VFX and etc by his own.He is currently the programmer of the team.
JIEYU YI
Paul is the mastermind behind this endeavor we call BlindFold Studios. He is the CEO and Lead Programmer of our team, as well as the one who took the rest of us under his loving wing with the hope of creating the next hard-hitting titles.
PAUL O'CARROLL
Louis is the artistic and design talent behind Blindfold Studios. He is constantly dreaming up new characters, stories and mechanics that are both enjoyable and evocative. Like the rest of us, he has a passion for 2D games.
LOUIS VANDERMAN
Evan is the kind of guy who always walks around with microphones and headphones trying to record sounds for our games. He lives and breathes sound and is the one behind our games' music and sound design. Whenever we think of sound material he is always the one to come to mind.
EVAN KAPANTAIS
Uroš is a gamer and explorer: He used to be a street theatre scriptwriter and actor, live storyteller and currently does some city revitalisation volunteering in Poland. He makes things up, stuffs them into writing; creates UX-friendly story-rich games and feeds on quality feedback.
UROS RUDOLF